

I really got carried away when I designed that trait originally. CHANGE: "Extra Padding" trait now grants a Barrier equal to 125% of the creature's highest stat, down from 200%. CHANGE: "Bombardment" and "Screeching Barrage" traits have been buffed and now deal damage equal to 20% of the creature's stats, up from 10% and 15% respectively. CHANGE: "Nature Surge" trait is now called "Bottom Feeder" and has a new effect: Your creatures' Scourge spells also afflict the target with a debuff that is based on the type of Scourge spell that is cast. CHANGE: "Chaos Surge" trait is now called "Absolute Power" and has a new effect: Your creatures' Scourge spells deal 100% more damage. CHANGE: "Life Surge" trait is now called "Prey" and has a new effect: At the start of battle, your creatures gain a Scourge spell that matches their class. CHANGE: "Death Surge" trait is now called "Fraud" and has a new effect: Your creatures' Scourge spells cost 0 Mana. CHANGE: "Sorcery Surge" trait is now called "Colorblind" and has a new effect: Afer this creature attacks, it casts a Scourge spell that matches the target's class. In addition, the perks you choose are now saved on a per-class basis. CHANGE: When you change your class, your Deity Points are no longer reset. CHANGE: Class-changing robes are no longer consumed on use.
#Siralim 3 1.3.34 apk pro#
ADD: Nintendo Switch Pro Controller should now work on the Steam version of the game.
#Siralim 3 1.3.34 apk android#
ADD: Android version should now support all gamepads. ADD: New items are available from the Shady Dealer. ADD: You can now press the left/right buttons to scroll multiple lines at a time in the battle history interface. ADD: Added "Copy Macro" option to the macros editor.

Enabling this option will cause your macros to print detailed information in the battle log to help you determine when/why a macro failed. ADD: Added option to "Gameplay" options to enable Macro Debugging. That way, you don't have to worry about some of your creatures out-leveling your other creatures. HJ allows you to temporarily sync (or de-sync) your creatures' levels so that they are all equal to the lowest leveled creature in your party. ADD: Casual John now has a brother named Hardcore Juan.
